Daniel Yim apparently feels the same with the release of Archer Class & Subclasses featuring a full martial class dedicated to the bow with three subclasses: The Gadgeteer, The Show Shooter, and The Yonru.Īs you know from previous columns I love random tables for quick prep and idea brainstorming, and Dndspeak certainly came through with five different tables! All are Pay What You Want with a suggested price of $1.00. I’ve always felt it odd that there’s not really a good class choice for archers as the existing martial classes don’t have the focus you’d expect. Seven new backgrounds for city-dwelling PCs, a new rodent race, and a table of city adventures seeds ready for the fantasy mass population center of your campaign. Over on DMs Guild, Luke Beahan gives us City Adventures, a small supplement to help expand your 5e urban campaigns. Price: Pay What You Want (Suggested: $1.00).
The PDF also comes with a FoundryVTT compendium. This third-caster subclass gains access to the Paladin spell list as a third-caster with a focus on locking down a single target in combat to allow the rest of the party time to breathe and take care of the rest. Price: Pay What You Want (Suggested: $2.00)īartholomew Klick released The Nightingale, a rogue archetype that lets you bring out your inner anti-hero.Reynolds is for you, a short d20 based RPG where everyone’s a bard. Price: Pay What You Want (Suggested: $1.00Įver looked at fantasy RPGs and wondered why they bothered with any other class than bard because they’re obviously the best? Well then By String and Song by Ethan H.The templates allow players to create the standard playable races from Shadowrun using the CY_BORG rules, covering the Dwarf, Elf, Ork (yes, with a k), and Troll. Wilsonian Games brings us an interesting mash-up bringing the ability to play in the “Sixth World” using CY_BORG rules. Page Sixteen - Physical Mage sheet.Note: While “Pay What You Want” downloads are available for free, please support the creators if you are able! Page Six - Real Mage (no cyber, more spells). Page Four - As page two, but with more space for contacts and less space for weapons. Page Three - As page two, but with more space for weapons and armor and less space for contacts. The page breakdowns for these sheets are as follows: by Wordman Fronts Page One - This cover page. It should be available on the same ftp site from which you got this file. condition monitors, vehicles, etc.) The font used here is Shadowrun, a font I designed. The third part contains pages filled with multiple copies of similar items, (e.g. The intent is to mix one back sheet with one front sheet for a complete character sheet. The second is a collection of thirteen back sheets, based on archetype. The first part of the file is a collection of three front sides for the sheets. The more feedback I get, the better I can make the sheets. Please mail any errors, corrections, or comments to me. KaGe, NERPS, etc.) without written permission from the creator. 3) These sheets, in any form, may not be included in any other publication, electronic or otherwise (e.g. In the case of xeroxes of these sheets, this cover page must be included. 2) the files and/or sheets are unaltered.
This file and copies of the sheets may be distributed freely to anyone and to anywhere, as long as three conditions are met: 1) no profit is made by such distribution. Character Sheets v2.3 for Shadowrun II These character sheets come in a single PDF file.